This site requires JavaScript, please enable it in your browser!
Greenfoot back

danpost's Comments

Back to danpost's profile

I like the action you get when you hold down the spacebar (scaling the balloons)!
Could have a scoring system. Maybe a point for each balloon that makes it to the bottom before you do.
What methods did you use, and what values did you change them to?
Nice! I would love to see them bounce off each other and the walls (real like)!
Could go on forever, holding down 'up' and 'right' keys, as the balloons pose no threat!
The last method listed should be 'setShowUnitOfMeasureText(boolean show)'. It was missing the 'Show' part.
238: and the sensitive finter-pad got me with four numbers remaining!
Please post comments, suggestions, or questions (especially, if you find something amiss).
You are right, it would be a simple matter of changing the paint order, so the menu object is under to notations object. But you really do not want to be able to call the menu at all when the notations object is up. Therefore, I probably should have used 'rightClick' to initiate the menu object (that would avoid the calling of the menu object when the notations object is up). Unfortunately, the laptop I created it on crashed, and I do not have the files to correct anything. There are a few other gliches that I have come across, also.