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danpostdanpost

2020/8/27

I like the limited vision and how the walls and paths fade in and out.
@Kostya, takes time to access server database multiple times.
Start act method of Road class with: if (getObjects(Car.class).isEmpty()) { // game over code here } else
Turning is touchy. Movement is not consistent with rotation. Consider using a smooth moving system (tracking x and y coordinates more accurately and moving using axis vectors).
Now with multiple variants. See description for controls.
@Max56, source may be made available if it gets liked some (I will also try to have it documented with comments). Btw, your like did not take (maybe you clicked twice on the button).
@Super_Hippo, good point about turning. Will fix. If finding it hard to stop in the small allowable range, you can use both forward and backward together to cut forward speed in half.
@elizabethlc, Hey.
9370 -- 1st attempt !!