Also to anyone who can't figure it out, you defeat the boss at the end by swinging your sword before being hit by a fireball, baseball-style. Like the Ganon fight in Ocarina of Time.
Hey thanks for you're suggestions and comments. No I don't think you can dodge the arrows going side to side, I've yet to perfect collision detection to simulate depth.
That's a great question, I don't know why you're still dead. Next chance I get I will fix that issue.
This was a final project for a class that I was running low on time for so I was focusing more on making sure most things worked correctly for the presentation, not really design. I'd like to make the game better and add more levels, maybe I will in the near future.
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2014/12/13
Dungeon
2014/12/13
Dungeon