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There, I inputted the code again and it unlocked it this time. Maybe I had a typo earlier? Seems unlikely as I tried entering it several times earlier.
@inigmo-drago-10, as I stated earlier, you get them from the pacman scenario. Now I understand what you meant bourne, and I can tell you try to do a lot of them by theme, i.e, you get the ghosts from pacman because the enemies are ghosts, and you get the skeleton from isometric after you kill a skeleton, but you're right, deciding which would give whta does seem like it'd be hard, as a lot of your scenarios have somewhat similar themes. As for Builderboy's idea, I agree that it is a good idea, although in the code it seems you just did that for convenience, bourne. int ID = CodeGenerator.getID(inputtedCode) if(ID == -1 || ID > maxCodes || ThisUser.hasUnlocked(ID)) Also, it sort of discourages cheaters, because if you've already put in some codes, then generate a whole bunch, it would be confusing telling which codes you haven't used.
It gave me this: KTJFSZXJ And deciding what unlocked what isn't that hard, as shrucis1 said, it's in the Objects.txt file you read from and the UnlockBundles.txt
Hey bourne, the code I got from pacman doesn't work.
not really.. i Just looked at the code you used..
OHHHH!!! You get the ghosts from pacman... That makes sense. Though I would've done from specter.