Yes, exactly. We set the size of the Background actor to the same size as the screen and used the drawImage() method to draw the farthest back image first, then the next farthest, and so on up to the front, all in the same Actor.
Also, you can press '5' to enable "scope mode", which allows the mouse's location to influence the scrolling of the screen, letting you shoot farther. Be warned that it allows you to exploit certain enemies, since they won't shoot at you until you get close enough. *coughsnailscough* To switch back to regular mode, press '4'.
Recent Comments
2010/6/5
Tobi