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Super_Hippo's Comments

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Thank you but I can't solve my problem with the scaling because the actor's look bad when they are scaled different. I did not notice it here because they are small enough :) Need to find another way and I will probably, like always, pick the most time consuming one.
CONTROLS: Release Ball: Space Move Left: Left Arrow Key or A Move Right Left Arrow Key or A ^^ The ball shouldn't be faster when it moves to the sides. You could import the class Animal. There are the methods move() ands turn(), which let the balls travel the same distance in a given time.
Want to look how you scaled your images, because I saw it last time and it does not work for me, but the source code is missing now while it still has the tag "with-source". Did you just forget it?
Small bug, you can go through elephants if he is moving towards you and you towards him. With a bit luck, they just change positions.
Funny idea :) Things you could improve if you like. - You keep your score when you click the reset button. - Sheeps sometimes spawn at the edge of the screen or over the tent. - The counter is a green foot at the beginning.
The 8 was because the shark (which spawned quite early) seemed to follow me before i could eat a purple fish. The 18 was because a shark spawned right in front of me.
Last ten games: 402, 8, 279, 262, 298, 18, 774, 317, 203, 442 pb: 774
422, isn't that hard but I didn't pay much attention so I went straight into that shark xD
You could make endless directions. The animal class in the Little Crab game from the book has a "move" method with makes the actor move in the direction which it faces right now.