This site requires JavaScript, please enable it in your browser!
Greenfoot
Username
Password
Remember Me?
Sign Up, Lost Password
Activity
About
Documentation
Download
Discuss
Scenarios
Discussions
You need to login to take part
Current Discussions
Eliminar varios objetos
By Jovas007, with 1 reply.
Replied to by Agent40, about 8 years ago:
I used google translate to get this so I don't know if it's what you want exactly. But if you're wanting to delete objects you can use this. <Code Omitted>
Need help with simplifying code beccause it causes errors.
By Recorsi, with 4 replies.
Last reply by Recorsi, about 8 years ago:
Thanks :)
Can't call a function from World in an actor.
By Joxev, with 1 reply.
Replied to by Super_Hippo, about 8 years ago:
Swap lines 24 and 25 in the Bread class.
Can't open preferences - Help please!
By shade882288, with 2 replies.
Last reply by nccb, about 8 years ago:
If you are still having this problem, it may be that there is an error in Greenfoot. If you contact us as described on the
support page
(especially the part about providing the debug log), we can try to work out the issue and solve it, as it sounds like a bug in Greenfoot.
Method prepare()
By gybur, with 4 replies.
Last reply by nccb, about 8 years ago:
In our menu re-organisation, Save the World was accidentally left off the top menu -- thanks for helping us notice! That will be fixed in Greenfoot 3.5.1. The option is still present in Greenfoot 3.5.0, but you can access it only by right-clicking on the world and selecting it from the popup menu there.
Back and forth movement
By DavidTshitenda, with 17 replies.
Last reply by danpost, about 8 years ago:
Explaining: <Code Omitted>
Accesing a variable or method of a world subclass
By HandsomeDodge, with 3 replies.
Last reply by Asenoju, about 8 years ago:
HandsomeDodge wrote...
Asenoju wrote...
The problem is that you wrote the "getWorld()" method right into the constructor. It's like that: First, the object is "built" (aka the constructer is called) and AFTER the object has been "built", it's added into the world. That means, by the time you call "getWorld()" there is no world your projectile is in. I suggest you to look into the "addedToWorld(World world)" method. That method is called right after an Actor has been added to the world, so you could use getWorld() in there instead of the constructor. This should fix your problem ;) Happy programmi
Movimiento ir y regresar
By Jovas007, with no replies.
Amigos,les importaria pasarme el codigo para que mi actor vaya a una cierta posicion,regresa a la inicial y nuevamente vaya a la posicion determinada,ayudaaaa
Limiting Object Spawn
By horde23242526, with 10 replies.
Last reply by danpost, about 8 years ago:
It probably has something to do with the code in your World subclass.
Scrolling World (Objects)
By Starvader, with 1 reply.
Replied to by Super_Hippo, about 8 years ago:
You have quite a lot unnecessary code in the
moveWorldRight
-method. However, it is called only once when the world is created (line 24). Instead, you need to call it repeatedly from an act method: <Code Omitted> (Btw, before posting, press Ctrl+Shift+I in Greenfoot to fix the indenting.)
Auto Compile Issues
By Crblakemore, with 1 reply.
Replied to by davmac, about 8 years ago:
Greenfoot should not crash regardless of auto-compilation. Can you please contact support as per
instructions on our support page
. There are no plans to allow disabling auto-compile.
Need Help
By CosmicCaleb, with 8 replies.
Last reply by davmac, about 8 years ago:
It works for a small amount of time, and then the keystrokes do not do anything. I press the keys, but the spider stops moving
Let me guess: you're using a Mac? It sounds like the problem described
here
. Try the solution there, or try using Greenfoot 3.5.0.
SpaceFighter_Skeleton.gfar
By 171828135, with 8 replies.
Last reply by danpost, about 8 years ago:
171828135 wrote...
hy guys it's me again,can you please help to make my Asteroid to float
You need to be more specific and show some attempted code. What do you mean by "float"? Would it be moving at all and, if so, how? (in detail)
Iterate through pixels
By TheGoldenProof, with 1 reply.
Replied to by danpost, about 8 years ago:
TheGoldenProof wrote...
Basically, what I need to know is what kind of list I need to make, how I can get a pixel at a location, and how I can set that pixel.
The
World
instance method
getBackground
returns a
GreenfootImage
object that contains the array you are trying to create. You can then use the
GreenfootImage
instance method
setPixelAt
to change a screen pixel by setting a color to any pixel of that image. You can acquire the
Color
object assigned to a pixel by using the
getColorAt
method on a
GreenfootImage
instance.
Reading digits of pi from a .txt file
By TheGoldenProof, with 3 replies.
Last reply by danpost, about 8 years ago:
TheGoldenProof wrote...
I don't understand what you mean by "unless you include the jar directory in the path given for the file in your code before creating the jar file." Could I put the file in the images/sounds folder and change the pathname to include the text file in the jar file?
I was just trying to point out that the root directory is different when as an executable jar file. The root is does not include the jar folder and therefore it would need to be included in your code if you were to have the txt file inside the jar folder. Whereas, when opened in greenfoot, the root in
241
242
243
244
245
246
247
X