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Greenfoot
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Taking any help I can get...
By jennnnay24, with 2 replies.
Last reply by jennnnay24, over 11 years ago:
Error: java.lang.OutOfMemoryError: Java heap space
By lgbrf, with 3 replies.
Last reply by lgbrf, over 11 years ago:
Opening and closing it fixed it... i feel pretty silly for not trying that. Thanks guys :D
Could someone help me?
By bob10123, with 5 replies.
Last reply by OxiClean, over 11 years ago:
"Still doesn't work" - Bob
Falling and jumping problem?
By thekidj, with 7 replies.
Last reply by thekidj, over 11 years ago:
So I'd have if the following <Code Omitted>I'm not sure what I'd put in for X
Would someone be so kind?
By jennnnay24, with 2 replies.
Last reply by jennnnay24, over 11 years ago:
The problem with 1 is that another requirement is that the crab's initial worms eaten have to be between 5 and 27
Shapes
By Gingervitis, with 4 replies.
Last reply by Gevater_Tod4711, over 11 years ago:
Hmm... a realy strange link. Probably because of the brekets.
how do you control Clara the ladybug to move, turn right, turn left, turn around by clicking on arrow keys?
By gquach, with 2 replies.
Last reply by danpost, over 11 years ago:
@Gevater_Tod4711, I believe that Clara is in a GridWorld layout where only 'up', 'right', 'down' and 'left' are valid directions; so 'turn(int)' is not something that will be used. @gquach, you will probably need a timer field to regulate the movement (so Clara does not just 'jump' to the edge of the world). Use a value somewhere between 15 and 40 (whatever seems natural when running the scenario). If the timer has elapsed and only one of the four keys are pressed, turn and move in that direction. These conditions will need checked for each valid directional keypress.
Best way to send variable information between actors?
By Entity1037, with 5 replies.
Last reply by Entity1037, over 11 years ago:
I feel stupid. I quoted the wrong person. X\ Whatever.
using sprites to draw strings
By gusbus123, with 4 replies.
Last reply by gusbus123, over 11 years ago:
ty, this helped alot
Scrolling Super World Issue
By al_griff, with 10 replies.
Last reply by al_griff, over 11 years ago:
Of course. I know that in the scrolling world, there is still the section of yours where you claim ownership. I'll make sure to add a comment in the world source too.
help with coding this pls
By gusbus123, with 2 replies.
Last reply by gusbus123, over 11 years ago:
pls help
Getting atribute of actor by ID
By CplShephard, with 3 replies.
Last reply by CplShephard, over 11 years ago:
Nevermind, in the line3 of the last code example the "stackPieza" is a list of Pieza, so... so just needed to add ".valueId"
Error message
By infant17, with 2 replies.
Last reply by infant17, over 11 years ago:
Thank you
Java problem
By Game/maniac, with 13 replies.
Last reply by bourne, over 11 years ago:
I have the same button press issue.
Removing play button in jar file
By henrYoda, with 2 replies.
Last reply by bourne, over 11 years ago:
danpost wrote...
This discussion
answers this.
The correct answer: Greenfoot does not
support
any such method.
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