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CHALLENGE 1 | April 2013 | WINNERS
By Game/maniac, with 3 replies.
Last reply by JetLennit, over 13 years ago:
Who was the overall winner?
Music
By ursulaboy, with 2 replies.
Last reply by danpost, over 13 years ago:
To be able to stop any music that is playing, you need to create a GreenfootSound object and use GreenfootSound class methods on that object. Refer to the GreenfootSound class documentation in the Greenfoot API.
I want to create a win method after a certain number of actors are collected, anyone know how?
By HermnerWalrusShepard, with 1 reply.
Replied to by danpost, over 13 years ago:
First, you need to be able to count the number of strawberries eaten. This is done by adding an instance int field to your mouse class to hold the value; and when a strawberry is eaten, increase its value and check to see if it is now five. If it is, either add the win segment actor to the world or set a new win segment world as active (depending on how you implement your win segment).
Increasing Move
By Gzuzfrk, with no replies.
<Code Omitted>How do you increase someones speed over time? And also is this code correct I want to make it add more aliens over time
Greeps Tips
By bogaboy, with 3 replies.
Last reply by davmac, over 13 years ago:
Regardless of whether it's just for fun or part of a competition, we discourage posting about Greeps because it is used in classroom competitions and we don't want code or even ideas to be available. The idea with Greeps is that it's a solo exercise - you think about how to adjust the Greep behavior yourself. Follow the logic in your own code. What happens when a Greep carrying a tomato hits the edge of a body of water? How does it react? What direction is it facing after act() is called? What will happen when act() is called again? How can you improve this? I've removed the code from yo
can someone please help?
By manish1, with 11 replies.
Last reply by manish1, over 13 years ago:
Oh my! It workks perfectly! Thank you so much! Ill be sure to give you credit in my code!
Increasing Spawning Rate
By Gzuzfrk, with 1 reply.
Replied to by danpost, over 13 years ago:
See other discussion.
Help
By FCG, with 1 reply.
Replied to by danpost, over 13 years ago:
<Code Omitted>
Scenarios
By Gzuzfrk, with 1 reply.
Replied to by danpost, over 13 years ago:
I believe there are links in the tutorial pages within the Documentation link.
Health
By Gzuzfrk, with 6 replies.
Last reply by Gzuzfrk, over 13 years ago:
Thanks :) it's working now
Just one question
By Gzuzfrk, with 4 replies.
Last reply by danpost, over 13 years ago:
A timer is what you need. The following would be to limit the range of the bullet <Code Omitted>As far as the scrolling issue, you should probably post the world class code that is related to it.
Score Board
By Gzuzfrk, with 3 replies.
Last reply by bourne, over 13 years ago:
<Code Omitted>
Problems with numbers
By Kartoffelbrot, with 17 replies.
Last reply by Kartoffelbrot, over 13 years ago:
Thank you
Where can I get extra greeps maps?
By Imonar, with 2 replies.
Last reply by bourne, over 13 years ago:
Oh also I think the image is a couple pixels short. My guess is that after you paint your water, you meant to resize it - making the edges of the water somewhat soft. Needs to be 800x600.
air hockey make puck move when it hits the paddle
By sergiodeleon702, with no replies.
help please ??
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