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Current Discussions
Algorithm for filling areas
By Gevater_Tod4711, with 4 replies.
Last reply by Gevater_Tod4711, almost 13 years ago:
@Oxy I don't think that this will work. I have no players and I need to fill a random generated area.
NullPointerException problem
By tim_31, with 7 replies.
Last reply by Entity1037, almost 13 years ago:
Your welcome.
Dirty Actor not in world Error
By Tavi, with 1 reply.
Replied to by danpost, almost 13 years ago:
The short answer: <Code Omitted>
How to save and load Worlds using methods.
By finnland, with 13 replies.
Last reply by Chun2019, almost 13 years ago:
What is the load method code?? I am also dealing with the same problem but I don't know how to write the load method.
how to apply a score counter?
By 13111876, with no replies.
Hey all:). Does someone know how to apply a score board (score board). I want that the score counter keeps track of the objects that have reached a certain X coordinate. Passenger is the Superclass and the counter needs to keep track of the subclasses 'Persoon' and 'Animal'. Some help please.
Error: Same codes different output!!
By 13111876, with 5 replies.
Last reply by 13111876, almost 13 years ago:
@danpost It works good now, thank you very much. I thought it was something difficult. Thanks a lot for ur quick response.
Emoticon Project- Gruver- so hard!!!
By ksksks, with 74 replies.
Last reply by danpost, almost 13 years ago:
ksksks wrote...
Can I pull a string using get world?
Do not know what you mean by 'pull a string'
Avoiding objects
By JonnyGreat456, with 2 replies.
Last reply by JonnyGreat456, almost 13 years ago:
thanks
Fireworks physics?
By OhSoFoxy, with no replies.
I'm looking to make fireworks appear wherever the mouse is clicked.. I've called the firework base image Rock... City (or world) code: <Code Omitted> Rock code: <Code Omitted> Explosion code: <Code Omitted> SmoothMover code: <Code Omitted> debris code: <Code Omitted> And finally, my Vector code: <Code Omitted> I've been working at this, using the explosions tutorials to make the base. So how would I get this to work?
Screen resolution, resizing?
By Aermus, with 5 replies.
Last reply by Aermus, almost 13 years ago:
I am afraid nether of these will work because my game is a one screen multiplayer. If player 1 decides to go to the far left and player 2 to the right 1 of them will disappear off screen. This will be allot of work... :( Thanks again for helping me, i really appreciate it allot. I will try it out anyways, too see how it looks :)
Interrupting a method
By ddvink, with 3 replies.
Last reply by ddvink, almost 13 years ago:
It's still the pig what I'm struggling with
using portals to switch between world classes
By skyhighh, with 12 replies.
Last reply by danpost, almost 13 years ago:
Again, you need to create the Counter objects in the player constructor and add them into the world from the addedToWorld method. <Code Omitted>
HotKey to Game
By BahJiy, with 8 replies.
Last reply by BahJiy, almost 13 years ago:
Thank for the help. I have something to add for others who are doing something like this. <Code Omitted>
Can't get scoreboard working!!
By Mace55555, with 14 replies.
Last reply by Mace55555, almost 13 years ago:
THANK YOU!!! IT WOOOOOOOOOORKS!!!!!!!!!!! YOU HAVE NO IDEA HOW HAPPY I AM RIGHT NOW!!!!! IT'S WAY TO LATE NOW, BUT I SWEAR TO GOD I WILL RETURN THE FAVOR ONE DAY!!!! THANK YOU!!!!!!!
Collision problem
By Baenefin, with 15 replies.
Last reply by danpost, almost 13 years ago:
That one loop should take care of all your shrooms (Shroom, shroom2, shroom3, etc.).
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