How to make image random when first run?
![Twitter](/assets/twitter-4e19209ef84344ee0c433f4c7bad8d49.png)
![Twitter.hover](/assets/twitter.hover-1fb19a5bafc50deace8f88eaec867845.png)
switch( Greenfoot.getRandomNumber(3) ) { case 0: addObject(new Banana(), x, y); break; case 1: addObject(new Apple(), x, y); break; case 2: addObject(new Grape(), x, y); break; }
addObject(new Fruit(), x, y);
public Fruit() { switch( Greenfoot.getRandomNumber(3) ) { case 0: setImage("banana.png"); break; //or whatever your image files are named case 1: setImage("apple.png"); break; case 2: setImage("grape.png"); break; } }