Hey guys, I'm currently programming an RPG game and there's one thing missing : I want to attack the nearest enemy and none of the others. So I thought I wouuld get all the near objects, and compare them to the main character, but I believe it can be tricky if there are a lot of them, so I thought you guys could tell me one more ergonomic way of programming it. The other problem is that I can't get the class near me, so I can call methods in this class. Thanks in advance !