Hi,
I have managed to work out a method in checking collisions between the hero and a platform for left and right using this within the movement keys:
When I apply a similar structure to the jump command it doesnt work. This is the link to my scenario: http://www.greenfoot.org/scenarios/10009
Any advice will be appreciated :)
else if (Greenfoot.isKeyDown("right")) { walkRight(); if (ground != null) { setLocation (getX() - speed, getY()) ; } }