@Upupzealot, I understand. In fact, I remembered that it was one of the first things touched upon in the Java tutorials (even before 'Language Basics'!).
When using UserInfo, it would be nice to be able to test our projects with the same latency experienced on the gallery. It could be an optional setting in preferences. This would be useful in testing things like a progress bar or some other kind of visualization for the user while waiting, or providing information as it comes available, etc. Or just knowing for what to expect.
It would also be nice if user info works after exporting your game a jar file
And maybe there could be a way you can let people customise their user image if offline... Like as a jar file
UserInfo works with accounts (on the site), that's its aim. The only reason it works when offline in the workspace is for testing. As a standalone application the parallel goal should be achieved with files.