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Greenfoot back
Upupzealot
Upupzealot wrote ...

2013/4/27

What's new in the coming version of Greenfoot?

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Upupzealot Upupzealot

2013/4/27

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Or, what would you like to be added into? For me, I want there could be a method to let me write extensions for Greenfoot.
Entity1037 Entity1037

2013/4/27

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I want hit detection that uses the actor's graphics.
danpost danpost

2013/4/27

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@Entity1037, the Actor class methods 'getOneIntersectingObject' and 'getIntersectingObjects' uses the intersection of the images (if any part of one image overlaps any part of the other) for detection purposes.
Entity1037 Entity1037

2013/4/27

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Oh... I wish I knew that sooner! DX Thank you.
Entity1037 Entity1037

2013/4/27

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I want animated giff images to work! That would make animation much easier!
Duta Duta

2013/4/27

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Entity1037, if I have time (and, more importantly, I remember to get around to doing it) I'll make an image slicer library for use with GreenfootImage, which would mean sprite sheets can then be used easily.
JetLennit JetLennit

2013/4/27

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I would like a built-in scrolling thing and a gravity thing
Draymothisk Draymothisk

2013/4/27

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I'd like an auto-code completer.
Duta Duta

2013/4/27

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Draymothisk, there's sort of one built in, but it could do with improvement. Pressing Ctrl+Space will bring up the autocomplete box - the problem is that it only autocompletes methods.
Upupzealot Upupzealot

2013/4/27

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@Entity1037 there is one, try edit->import class->GifImage
Upupzealot Upupzealot

2013/4/27

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Also, I want a handler of the scenrios' rendering, what about a void draw(graphics g) or void draw(Canvas canvas) method.. I want to render things with anti-alias effect also I want the order of act/paint could be modified in int number like a method void setActorOrder(int order) for each actor to let actors from the same class could have an order. (this could be useful for developing 2D games in 45 degree sight)
Draymothisk Draymothisk

2013/4/28

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Sorry, stated that wrong. I meant I wish I had my code all written for me whenever I thought up a game idea. x)
Duta Duta

2013/4/28

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Hahaha :P Nooooo, the coding's the fun part!
JetLennit JetLennit

2013/4/28

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Draymothisk wrote...
Sorry, stated that wrong. I meant I wish I had my code all written for me whenever I thought up a game idea. x)
That is called a game development team =)
JetLennit JetLennit

2013/4/28

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I would also like a method for
System.out.println();
//the method could be like
public void say(String words, int number)
{
      System.out.println(words, number);
}
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