Can I move only 0.5 pixels, so that my Actor only will move one pixel every two acts or do I have to implement a timer therefore?
I mean something like this:
move(0.5);
protected double exactX;
protected double exactY;
@Override
public void setLocation(double exactX, double exactY) {
this.exactX = exactX;
this.exactY = exactY;
super.setLocation((int) exactX, (int) exactY);
}