/**
* check to see if the game has been stopped
*/
public boolean isGameStopped()
{
if (actor != null)
{
if (actor == pause || actor == exit)
return true;
else
return false;
}
else
return false;
}
public void stopGame()
{
if (isGameStopped() == true)
{
Greenfoot.stop();
}
}
