Hi guys,
trying to set up a powerup selection where if the number is within a certain range a powerup type is given. I have this at the moment:
the very last powerup for shield how do I get it so that the number should be "greater or equal to 5 but less or equal to 7"?
powerupSpawn ++;
if (powerupSpawn > 800){
int powerupSelection = Greenfoot.getRandomNumber(10);
if (powerupSelection >= 8){
addObject(new HealthPowerup(),850,Greenfoot.getRandomNumber(300));
powerupSpawn = 0;
}
if (powerupSelection <= 4){
addObject(new WeaponPowerup(),850,Greenfoot.getRandomNumber(300));
powerupSpawn = 0;
}
if (powerupSelection >= 5){
addObject(new ShieldPowerup(),850,Greenfoot.getRandomNumber(300));
powerupSpawn = 0;
}
}
