import greenfoot.*; // (World, Actor, GreenfootImage, and Greenfoot)
import java.util.List;
import javax.swing.*;
import java.util.ArrayList;
public class Player1 extends Actor
{
private static final int EAST = 0;
private static final int WEST = 1;
private static final int NORTH = 2;
private static final int SOUTH = 3;
private int direction;
private int leavesEaten;
boolean shoot = false;
int x;
public Player1()
{
setDirection(EAST);
}
int coincount = 0;
Bullet b = new Bullet();
public int nom = 1;
public int getNom()
{
return nom;
}
public void act()
{
if(processKeys());
if(foundMONEY())
{
++coincount;
eatCoin();
}
if(Greenfoot.isKeyDown("1"))
getWorld().addObject(b, getX() + 1, getY());
if(foundStore()) {
String Choice;
int ChoiceFix;
int Choice1 = 1;
int Choice2 = 2;
int Choice3 = 3;
int Choice4 = 4;
int Choice5 = 5;
int Choice6 = 6;
int Choice7 = 7;
int Choice8 = 8;
int choice9 = 9;
Choice = JOptionPane.showInputDialog(null, "Hello! Welcome to the store!\nYou have " + coincount + " coins!\n1. Buy grey- 2 coins \n2. Buy blue- 2 coins \n3. Buy green- 2 coins \n4. Buy red- 2 coins \n5. Buy white- 2 coins \n6. Buy black- 3 coins \n7. Buy gold- 3 coins \n8. Buy NPC1- 5 coins\n9. Buy ZOMBEH- 10 coins");
ChoiceFix = Integer.parseInt(Choice);
Actor Player1 = getOneObjectAtOffset(0, 0, Player1.class);
World myWorld = getWorld();
if (ChoiceFix == 1){
if(coincount < 2){
JOptionPane.showMessageDialog(null, "Sorry, you do not have enough money to buy this");
setLocation(getX() + 1, getY());}
else
{--coincount;
--coincount;
setImage("greyPlayer.png");
nom = 1;
setLocation(getX() + 1, getY());}
}import greenfoot.*; // (World, Actor, GreenfootImage, and Greenfoot)
import java.util.Random;
import java.util.List;
import java.util.ArrayList;
import javax.swing.JOptionPane;
import java.awt.*;
public class Zombeh extends Actor
{
private static final int EAST = 0;
private static final int WEST = 1;
private static final int NORTH = 2;
private static final int SOUTH = 3;
private int direction;
public void Zombeh()
{
setDirection(EAST);
}
public void act()
{
int nom = Player1.getNom();

