jdkdoen05 wrote...
So we now did that but Player2 wins after just 1 second. The programm ends after just 2 seconds.
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class Gegner here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Spieler2 extends Mover
{
GreenfootImage gameName = new GreenfootImage ("Winner 2.png");
private int distanceCompleted;
private int numberOfCheckPoints;
public void act()
{
if (Greenfoot.isKeyDown("a"))
{
turn(-2);
move(1);
}
if (Greenfoot.isKeyDown("d"))
{
turn(2);
move(1);
}
if (Greenfoot.isKeyDown("s"))
{
move();
}
if (Greenfoot.isKeyDown("w"))
{
backward();
}
int numberOfCheckPoints = getWorld().getObjects(Checkpoint.class).size();
Checkpoint checkPoint = (Checkpoint)getOneIntersectingObject(Checkpoint.class);
if (checkPoint != null && (distanceCompleted + 1)%numberOfCheckPoints == checkPoint.identificationNumber);
{
distanceCompleted++;
if (distanceCompleted == 210*numberOfCheckPoints)
{
Greenfoot.setWorld(new Winner2());
}
}
{
if(this.isTouching(Checkpoint.class))
this.numberOfCheckPoints = this.numberOfCheckPoints + 1;
}
{
if(this.isTouching(Bariiere.class))
move();
}
{
if(this.isTouching(Oel.class))
turn(60);
}
}
}
import greenfoot.*; // (World, Actor, GreenfootImage, and Greenfoot)
/**
* Dies Klasse beschreibt eine Krabbe.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Spieler1 extends Mover
{
private int distanceCompleted;
private int removeTouching;
private int numberOfCheckPoints;
public void act()
{
if (Greenfoot.isKeyDown("left"))
{
turn(-2);
move(1);
}
if (Greenfoot.isKeyDown("right"))
{
turn(2);
move(1);
}
if (Greenfoot.isKeyDown("down"))
{
move();
}
if (Greenfoot.isKeyDown("up"))
{
backward();
}
int numberOfCheckPoints = getWorld().getObjects(Checkpoint.class).size();
Checkpoint checkPoint = (Checkpoint)getOneIntersectingObject(Checkpoint.class);
if (checkPoint != null && (distanceCompleted + 1)%numberOfCheckPoints == checkPoint.identificationNumber);
{
distanceCompleted++;
if (distanceCompleted == 900*numberOfCheckPoints)
{
Greenfoot.setWorld (new Winner2());
}
if(this.isTouching(Checkpoint.class))
{
this.numberOfCheckPoints = this.numberOfCheckPoints + 1;
}
if(this.isTouching(Bariiere.class))
{
move();
}
if(this.isTouching(Spieler2.class))
{
move();
}
if(this.isTouching(Oel.class))
{
turn(60);
Greenfoot.delay(5);
turn(60);
Greenfoot.delay(5);
turn(60);
Greenfoot.delay(5);
turn(60);
Greenfoot.delay(5);
turn(60);
Greenfoot.delay(5);
turn(60);
removeTouching(Oel.class);
removeTouching(Oelfleck.class);
}
}
}
}