When I click on World (w) the code (w.addObject(new Boomerang(), 100, 300);) makes it crash. I am sure that that line is the problem because the code didn't crash when I commented it out.
context: code is in Actor subclass called Items and Boomerang is a subclass from items.
public void act()
{
if(boomCheck == 0)
{
throwBoomerang();
}
}
public void throwBoomerang()
{
//Zorgt ervoor dat je een boomerang kan gooien.
if(Greenfoot.mousePressed(w))
{
Minion2X = minion.MinionX;
Minion2Y = minion.MinionY;
w.addObject(new Boomerang(), 100, 300);
boomCheck = 1;
}
}


