import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class MyWorld here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Space extends World
{
int x;
int y;
GreenfootImage background;
/**
* Constructor for objects of class MyWorld.
*
*/
public Space()
{
// Create a new world with 1600x1200 cells with a cell size of 1x1 pixels.
super(1600, 1200, 1);
x = getWidth()/2;
y = getHeight()/2;
addObject(new Rocket(),getWidth()/2,getHeight()/2);
addEnemy();
addBack();
}
public void addEnemy()
{
int x1 = 1600 / 8;
for(int i =0;i<=1600;i=i+x1)
{
addObject( new enemy1(),200+x1,30);
}
}
public void addBack()
{
if( enemy1.class == null )
{
addEnemy();
}
}
}
