import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class Dog here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Dog extends Actor
{
/**
* Act - do whatever the Dog wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
move(3);
if (isTouching(Bone.class))
{
removeTouching(Bone.class);
Bone2 bone2 = new Bone2();
getWorld().addObject(bone2,894,(Greenfoot.getRandomNumber(890, 895));//Greenfoot().getRandomNumber(890,880);
}
}
}
