addObject(new Actor() { { setImage(new GreenfootImage("Final Score\n"+finalScore, 64, null, null)); } }, getWidth()/2, getHeight()/2);
addObject(new Actor() { { setImage(new GreenfootImage("Final Score\n"+finalScore, 64, null, null)); } }, getWidth()/2, getHeight()/2);public GameOver(int finalScore, int time)
int score = 0;
/**
* Act - do whatever the Counter wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
setImage(new GreenfootImage("Score : " + score,20, Color.BLUE, Color.WHITE));
}
public void addScore()
{
score++;
} Counter counter = new Counter();
/**
* Constructor for objects of class Level1.
*
*/
public Level1()
{
super(600, 400, 1);
prepare(); //Names and Locations of all the Actors in Level1
}
public Counter getCounter()
{
return counter;
}addObject(new Actor() { { setImage(new GreenfootImage("Final Score: "+finalScore\n\nTime: "+time, 64, null, null)); } }, getWidth()/2, getHeight()/2);