The documentation for the World and Actor (when double clicked) do not appear in the editor windows.
The appear as empty or uninitialized windows with no content
Yes, that's a
known issue, thanks.
When writing to the system out the focus of the window is changed from the GF UI to the Terminal window. This is a change and it causes problems if the application is a game waiting on user input.
I've filed a
bug ticket for this.
When opening an existing project you cannot see if the directory is a greenfoot project prior to selecting the directory. It used to show as a greenfoot with a file folder(?) in green.
That's an unavoidable change as a result of moving the interface to JavaFX, I'm afraid. We have less control over what is displayed in the dialogs and can't change the scenario folder icons to a Greenfoot icon.
Something about how you go about instantiating Worlds has changed: When I try to create a new World using a different constructor the following error occurs: "An object with this name already exists."
I'll look into this and see if I can reproduce. If you could provide more details (a specific example) would be great.
The right hand mini code preview screen is no longer available (not sure if that is a bug).
It was not re-implemented in the new user interface.
Greenfoot UI: The class demarcations of World, Actor and Other are no longer visible. Unsure if this is intentional. There is white space between World and Actor and Other classes. I think this is useful for beginners.
I think that's intentional, but can discuss it with the team.
Thanks!