Hi again
This problem has probably been solved many times but i would like specific help if possible.
I would like to modify my car, for example, give it three different types of tyres (racing slicks, standard, rain) and this changes how much fuel it uses each time it moves. I have my counter sorted but it is the modification that is slowing me down.
Could someone please explain how to fix this problem. I have the three buttons that will be in the modification menu as actors in a buttons sub class as so:
Actor
buttons
racing
standard
wet
Also I have the car as a separate actor. They are all in the same world. Please can someone explain how I can set a variable that will be affected by which modification button you press and will then change the fuel consumption of the car.
Thank you very much

