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FlyingRabidUnicornPig
FlyingRabidUnicornPig wrote ...

2013/6/1

CHALLENGE 3 | June 2013

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There are no prizes this is just for fun!

Alright, I'm in charge this month and boy do I have a challenge for you guys. Since it's June, I'm expecting people to be ending up their school years (if you live in the US) and will be able to have even more time on their hands than before. Because of that, you may find these challenges harder than previous challenges, and/or longer to work on. So the challenge difficulties this year are: Beginner, Intermediate, Expert, and Mental. There will be winners in all categories, plus a best overall winner. The results will be posted, at the latest, a few days into July. Now the nasty requirements you must follow otherwise you'll be DQ'd (Rules):
  • DO NOT directly copy someone else's scenario, make a few changes, and then post it.
  • Like last month, YOU MAY ask for help on the discussion page.
  • If you use demo code from other scenarios, YOU MUST both credit the user where you got the code, and make it unique.
  • YOU MUST include source code.
  • YOU MAY work in a group of people, as long as you credit the people who worked with you (either Greenfoot usernames or their real names, if they don't have a Greenfoot account)
  • YOU MUST use the challenge ID for your scenario.
  • YOU CAN enter into multiple challenges, but only one can win and you can't have multiple scenarios under the same challenge.
  • YOU CANNOT ask people to vote for your scenario.
Breaking any of the above rules will result in an instant disqualification from this month's challenge and none of your scenarios will be allowed into the contest. That's pretty harsh, so DO NOT break the rules! Here's the challenges and as I like to say, "May the the Odds be ever in your favor" (jk, this isn't Hunger Games where your forced to go in. This is Hunger Games where you volunteer to go in) Beginner Tag: C3BJ13 Write an endless game where the player must avoid randomly spawning objects. Have a score counter. Want to add more? Here's some ideas: - Have both obstacles and enemies to avoid - Have obstacles come from different directions Intermediate Tag: C3IJ13 Write a puzzle game with at least five levels, getting harder with each level. This can be anything from a platformer puzzle game (like Limbo). To a jigsaw puzzle. Have a timer and a rating system. High Scores are optional. The rating system is up to you to decide, whether it be time solved, or for grabbing different items (like coins). Want to add more? Here's an idea: - Have a secret room or puzzle (not originally part of the 5 required) that can only be accessed if a specific circumstance happens in a level. Add extra points or a cool easter egg if they solve the puzzle. Expert Tag: C3EJ13 Make a remake of any arcade game. This could be anything from pong to pacman to one of those modern redemption games (the games that give you tickets). You do not have to recreate the whole game, especially if there is a lot of levels or a long story. It does need at least 7 levels and/or 4 increasing difficulties throughout the game (whether in AI or gameplay). Add at least 1 new feature to the game. Want to add more? Here's some ideas: - Combine two arcade games to create a whole new remake! (e.g. Galaga and Pacman, Donkey Kong and Mappy) - For a shooter game (like Galaga, Space Invaders, etc.) add a new weapon beside the default weapon. Have two bullets firing at once, a grenade launcher, or something else! MENTAL (Supposed to be yelled in a deep booming voice, that echos after it's said) Tag: C3MJ13 Create a Mario or Legend of Zelda styled rescue-the-damsel-in-distress-game. IT must have at least 3 kinds of enemies, at least 3 kinds of obtainable power-ups, items, or weapons. At least 5 levels or rooms, and at least one dungeon or castle of some sort. The dungeon must have at least 3 rooms (or be a large, all scrolling room), a unique item or power-up only obtainable in that dungeon, and at least one boss in the dungeon. There MUST be a princess or damsel-in-distress to save, an ending, a health system or life system of some sort, and a menu/title world. Good Luck! And Have fun!
JetLennit JetLennit

2013/6/1

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I am confused by "YOU CAN enter into multiple challenges, but only one can win and you can't have multiple scenarios under the same challenge."...... So if multiple of your difficulty's scenarios win, then only one will actually win? And you can only enter one per difficulty?
Sorry, I guess I didn't word that well. Yes, you are correct. I have it set up like that to be fairer to others (so one guy doesn't get all the glory). The runner up will be the winner for that difficulty, if the person with the most votes has already one another difficulty. This is just for fun, but I'd like more people to be able to "win" so it's more fair. I also thought it was originally set up where there was only one scenario from person per scenario. Especially with Expert and Mental, I don't think people would want to make another game like that. Or they could just change the worlds or the graphic style and have all the same code otherwise. Then they'd just have a better chance to win.
Also, if one does get the most votes in two difficulties, then they must decide which "win" to keep. And an extra rule that I forgot to add:
  • YOU CANNOT vote for your own scenario.
JetLennit JetLennit

2013/6/1

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Okay, i think I understand now... Great job on this challenge by the way!
Thanks! I guess I'm going to have to make a collection for all the contestants?
JetLennit JetLennit

2013/6/1

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Yeah, Just do an overall thing
Alright. I saw you have a winners collection, so I guess winners will go there.
JetLennit JetLennit

2013/6/1

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Yup, every winner of any of the challenges
Gevater_Tod4711 Gevater_Tod4711

2013/6/1

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Is it allowed to enter with a game that is similar to a game I already created? In my case the game (Mental challenge) would be a bit like my Operation: Crash Text game because I would use the same engine (an advanced version of it). Of course I would use new images, sounds and new levels but I wouldn't create a complete new game. Things like the scrolling system or the ground detection would stay the same. Also I could create new enemys and (because of the advanced engine) there would be more items, traps and background objects. So is it allowed or do I have to create a complete new game?
As long as it's a different game, and your engine is used in a new way, or changed (it seems like you're planning on doing that). If it was just changing the pictures of the game, or adding very little to the code, then it would basically be the same game, with new pictures. So the answer is: Yes, you can use your previous code to create a new game. Like my Computer Science teacher keeps telling me "Don't reinvent the wheel."
steved steved

2013/6/2

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I would like to enter the intermediate challenge with a game I have been working on (don't worry it hasn't been posted yet), its a maze/obstacle course game. would that fit into the puzzle category?
JetLennit JetLennit

2013/6/2

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I think it would help if you posted it
steved steved

2013/6/2

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what I meant is it isn't an old game that, so all of the code is new and original. Its not finished yet. I know it probably it has to be posted some time this month (june contest...) but is there a specific date?
JetLennit JetLennit

2013/6/2

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(if it is the same as the other ones) Any time before the 30th
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