I have this function
This method is called in the act function. The problem is that as long as the condition is true, it keeps add life to the setLifeOfplayer method. I just wanted it to happen once not in a loop.
Hope someone is out to help me on this one.
Thanks
public void bulletHitsPlayer(){
Bullet bullet = (Bullet)getOneIntersectingObject(Bullet.class);
if(bullet != null){
// int value
life = -1;
}
getLevel().setLifeOfPlayer(life);
}
