The error message is still there....
public void lobsterPowerUp()
{
Crab crab = (Crab) getWorld().getObjects(Crab.class).get(0);
if (getWorld().getObjects(Lobster.class).isEmpty()) return;
Lobster lobster = (Lobster) getWorld().getObjects(Lobster.class).get(0);
if (crab != null && crab.dp2Powered())
{
turnTowards(lobster.getX(), lobster.getY());
move(3);
//if (getWorld().getObjects(Lobster.class).isEmpty()) return;
}
}if (getWorld().getObjects(Crab.class).isEmpty()) return;