The error message is still there....


public void lobsterPowerUp() { Crab crab = (Crab) getWorld().getObjects(Crab.class).get(0); if (getWorld().getObjects(Lobster.class).isEmpty()) return; Lobster lobster = (Lobster) getWorld().getObjects(Lobster.class).get(0); if (crab != null && crab.dp2Powered()) { turnTowards(lobster.getX(), lobster.getY()); move(3); //if (getWorld().getObjects(Lobster.class).isEmpty()) return; } }
if (getWorld().getObjects(Crab.class).isEmpty()) return;