If I wanted to click on an object to change worlds, where would I have to put the code? Would it be in the world class or actor class?
//in the object you want to click to change the world;
public void act() {
if (Greenfoot.mouseClicked(this)) {
Greenfoot.setWorld(new NextWorld());
}
}
private boolean mouseOnObject(Actor actor) {
MouseInfo mouse = Greenfoot.getMouseInfo();
return mouse != null && mouse.getX() > actor.getX() - actor.getImage().getWidth()/2 && mouse.getX() < actor.getX() + actor.getImage().getWidth()/2 &&
mouse.getY() > actor.getY() - actor.getImage().getHeight()/2 && mouse.getY() < actor.getY() + actor.getImage().getHeight()/2;
}//in the class that should be transparent;
public void act() {
if (mouseOnObject(this)) {
setTransparenzy(0);
}
else {
setTransparenzy(255);
}
}if (Greenfoot.mouseMoved(this)) setTransparency(0); if (Greenfoot.mouseMoved(null) && !Greenfoot.mouseMoved(this)) setTransparency(255);
if (Greenfoot.mouseMoved(this)) getImage().setTransparency(0); if (Greenfoot.mouseMoved(null) && !Greenfoot.mouseMoved(this)) getImage().setTransparency(255);