Hi guys,
trying to set up a powerup selection where if the number is within a certain range a powerup type is given. I have this at the moment:
the very last powerup for shield how do I get it so that the number should be "greater or equal to 5 but less or equal to 7"?
  powerupSpawn ++;   
        if (powerupSpawn > 800){
            int powerupSelection = Greenfoot.getRandomNumber(10);
            if (powerupSelection >= 8){
                addObject(new HealthPowerup(),850,Greenfoot.getRandomNumber(300)); 
                powerupSpawn = 0;
            } 
            if (powerupSelection <= 4){
                addObject(new WeaponPowerup(),850,Greenfoot.getRandomNumber(300)); 
                powerupSpawn = 0;
            } 
            if (powerupSelection >= 5){
                addObject(new ShieldPowerup(),850,Greenfoot.getRandomNumber(300)); 
                powerupSpawn = 0;
            } 
        } 
          
         
   



