Hello all,
How do I change this code so that the objects will be removed when they hit the left edge of the screen (rather then the right)?
public void act()
{
if (this.atWorldEdge()==true)
{
World world;
world = getWorld();
world.removeObject(this);
return;
}
}
public boolean atWorldEdge()
{
if (getX() > getWorld().getWidth() - getImage().getWidth() || getY() > getWorld().getHeight() - getImage().getHeight())
{
return true;
}
else
{
return false;
}
}



