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This demonstration uses 'linked' portals to control the world-switching.
The portals each hold a reference to its matching paired portal. The paired portal holds a reference to the world it happens to be in, eliminating the need for a static array of worlds. The array of worlds is only needed locally when creating the worlds and adding the portals to them.
Use arrow keys to move the main actor.
Use 'space' key to leave a trail behind the main actor.
Go to a portal to transfer to another world.
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This scenario is a member of: Demos by danpost
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