This site requires JavaScript, please enable it in your browser!
Greenfoot back

Comments for Operation: Crash Test

Return to Operation: Crash Test

A new version of this scenario was uploaded on Tue Apr 30 12:42:46 UTC 2013 Fixed two bug concerning the level selection and the profiles.


This is great!


It's just an awesome game!!


Love it xD


I like it
A new version of this scenario was uploaded on Wed May 08 13:53:30 UTC 2013 Fixed a bug
A new version of this scenario was uploaded on Wed May 15 17:35:32 UTC 2013 Improved the storage of the level you reached. Now you will not have to restart from the beginning all the time.


Is the main guy from "bubblr - dummy in trouble"?
I got many of the images (like the dummy) from
A new version of this scenario was uploaded on Wed Jun 05 14:37:58 UTC 2013 Fixed some bugs.


For some reason the game doesn't work on the computers at my school
Do other scenarios work on this computers?




Everything loads on this scenario except the dummy
Well that's strange. Can you play the game on your computer?


Hmm I don't realy get why only some computers can't play this game. Has anyone any sugestions why this occours?


it is frustrating, if you are knowing, what to do, but it didn't work. So the frist 30 times I didn't get to the first switch by jumping, and suddenly I got it. But I didn't do anything in a nother way. after don't getting how the 4 switches work or not work to get the spring working, it was enought for me. Also some animation parts a not working very well, like the rock which kills you suddenly without warning after the helicopters. I think there is potential, but maybe you make your game less frustrating. You can design hard levels when the game mechanics and physics are work well and not when the player don't understand if it is a hard decision from you or is it a bug.
I didn't thought the game was that fustrating. I know the four switches in the first level are hard but a puzzle game was the condition for the challenge I did this game for. (To help you with the four switches: they have to be activated in a specific order. I think the order was 2, 4, 1, 3.) But I don't get why it took you about half an hour to get to the first switch. I think that part was pretty easy. The rocks are a bit tricky but the enemys aren't that dangerouse so the only difficulty are these rocks or lava. Therefore I didn't use animations for them. Thanks for all this advices. I'll try to change the levels so that they aren't that fustrating anymore. But I think I'll have to work on another game for the current challenge first so that may take about two weaks.
A new version of this scenario was uploaded on Mon Jul 08 14:55:11 UTC 2013 Changed some puzzles. The game now is a bit easyer.
I changed this havy puzzles. I hope the game now isn't that frustrating anymore.
can't activate the spring with the three switches. The DoctorProfessor is out!
You have to activate them in a specific order.
A new version of this scenario was uploaded on Fri Aug 09 11:19:38 UTC 2013 Now playable in fullscreen mode.
A new version of this scenario was uploaded on Wed Oct 09 15:24:59 UTC 2013 Bugfixes