Ok I'll fix that.
There will be an update soon because there are also some language bugs.
A new version of this scenario was uploaded on Sat Mar 16 08:46:01 UTC 2013
Fixed the bugg that you can't shoot enemys that are very close to the edge of the world.
Also fixed some language buggs.
Most images are from Battlefront II.
The loading screens are functional most times. Sometimes the loading doesn't take exactly that long that the loading screens take but it takes time to load all the images that are used in the game.
A new version of this scenario was uploaded on Fri Aug 09 15:48:00 UTC 2013
Now playable in fullscreen mode
A new version of this scenario was uploaded on Fri Aug 09 16:15:45 UTC 2013
Now playable in fullscreen mode.
@davemib123 The game should be playable in full screen. Can you only play it in the applet window?
Normaly there should be a frame that comes up when you start the game.
Generally, what are the loading screens for? And what does the program do while loading? And loading what? Are the loading screens used to avoid the Java heap space error? Thank you.
Nice game btw
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