This site requires JavaScript, please enable it in your browser!
Greenfoot back

Report as inappropriate.

Ringerfabi
Ringerfabi presents ...

2012/12/3

BearCatcher

Gamecontrol:

"Enter" or "left mouse button": Confirming menu item
"Arrow keys" or "WASD": Controls in the Game and in the Menu
"c" or "right mouse button": Reloading gun (works only in the forest)
"v": Unloading gun
"x": Placing trap (works only in the forest)
"y": Removing trap (works only in the forest and you have to stand upon one trap)
"Space" or "left mouse button": Shooting (works only in the forst and only if there is no shooting sound)
"b": Sawing (during this you have to walk towards the tree)

Gameplay:

Aim:
Till now there is no aim. You should only gain a lot of money.

Instructions:
You will receive money, if you go into the forest and shoot the bears/hares/birds/wolves and later bring them to the depot. The magazin contains 5 bullets. The trees detain a little bit ;D. Either you bypass them or you radically buck them. The bucked wood can be sold in the depot (house in the upper left corner) or stored in your own house (house in the lower left corner). The carcass has to be brought to the depot to gain money. If one of the storagebars over the house is empty you must bring the missing thing to the house or you will die. In later versions you will be able to buy something like weapon-upgrades or bagagge-upgrades in the shop (building in the middle).

GUI during the game:
Progress bars and label over player:
- Life: Upper Green to Red bar
- Loadingstatus: Middle orange bar
- Baggage: Lower yellow bar
- Money: Label under player
- wood storagebar: Brown bar other the house
- foot storagebar: Red bar other the house

3457 views / 10 in the last 7 days

2 votes | 0 in the last 7 days

Tags: game simulation

There is no HTML 5 translation of this scenario available.
View legacy version (requires Java plugin)

This scenarios uses Java features that are not available for use after conversion to HTML 5. Please try the legacy version, which requires the Java plugin to be installed.

A new version of this scenario was uploaded on Wed Dec 05 21:14:24 UTC 2012 - username and password added - saving added - sounds added
A new version of this scenario was uploaded on Thu Dec 06 14:31:01 UTC 2012 - now you can start the game again :D
TristinAubinTristinAubin

2012/12/6

i cant play it :'( i cant read what u says
RingerfabiRingerfabi

2012/12/8

I know, I will upload a new update The problem is the savefunktion. It didn't work as a Web Application
A new version of this scenario was uploaded on Sat Dec 08 09:29:29 UTC 2012 - savefunktion deletet because it don't works in the Web Application
A new version of this scenario was uploaded on Sun Dec 09 21:16:18 UTC 2012 - day and night added (interval: 10 minutes)
A new version of this scenario was uploaded on Mon Dec 10 20:27:09 UTC 2012 - day-night change improved
A new version of this scenario was uploaded on Mon Dec 10 20:38:15 UTC 2012 - day-night change improved
A new version of this scenario was uploaded on Wed Dec 19 19:42:26 UTC 2012 - wolf added - day and night cycle added - deadscreen added - reloading always possible even when magazine is not completly empty - reloading outside forest possible, but not shooting - food and firewood can be stored in the house - house has statusbar for wood and food - food and firewood are consumed - Heiner loses health, when food and firewood are empty
A new version of this scenario was uploaded on Fri Feb 15 11:22:56 UTC 2013 - wolf pack and chief added - day-night function completly rewritten - birds disappear at night - mouse useable in menus - movement of animales improved - animals hitting trees improved - death pictures improved - money-statusbar displaced - shooting with left and reloading with right mouse button - bugfixes

See all comments

Want to leave a comment? You must first log in.

Who likes this?

Biberjunge MrMirTaqiMir