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Comments for Call of Worms: World at War

Return to Call of Worms: World at War

a basic A.I. should just aim at the player and shoot.
this is a rad game, you really rock man
Well a A.I. would be a bit more than just aim and shoot. But your right a very simpe A.I. must be possible. I think I'll try it.
A new version of this scenario was uploaded on Fri Oct 05 15:52:19 UTC 2012 Added a texturpack and a better gameplay. For example: If anyone winns the next game will start automaticly.
A new version of this scenario was uploaded on Fri Oct 12 14:54:23 UTC 2012 Added a artificial intelligence. Thinking is not their greatest ability but it's not so eays to beat the A.I.
A new version of this scenario was uploaded on Wed Oct 17 12:08:37 UTC 2012 Added better physiks for grenades and bananabomb and a better AI.
Gevater_Tod4711Gevater_Tod4711

2012/10/17

Hi all, the game has now got a A.I. but it's not the greatest A.I. i think. So my question: Has anyone an Idea how the A.I. worms could be better? Would be great if you had suggestion.
SPowerSPower

2012/10/17

Sometimes the enemy is in a hole where he can't come out if you understand what I mean.
Gevater_Tod4711Gevater_Tod4711

2012/10/17

Yea but if your worm is in such a hole he can't get out there too. So it wouldn't be fair if the other worm could.
SPowerSPower

2012/10/17

That's true, but sometimes he just keeps on trying instead of giving up and you have to restart the game :(
Gevater_Tod4711Gevater_Tod4711

2012/10/17

realy? Oh I've never seen this. In my cases he alwalys only tries one or two times. Thank you I'll correct that.
Gevater_Tod4711Gevater_Tod4711

2012/10/17

Ok I fixed that bugg thank you SPower
A new version of this scenario was uploaded on Wed Oct 17 15:35:31 UTC 2012 Better A.I.
FallenAngelFallenAngel

2012/10/18

Good game. I love this crazy worms :)
epicm512epicm512

2012/10/27

also, when you use a seeking missile, the rocket attacks you instead of the enemy. probably because it is programmed to seek the player only.
Gevater_Tod4711Gevater_Tod4711

2012/10/27

maybe your use of this missile is wrog: First when there is no display (the red circle) you have to mark the target you want to atack and then there is the display and you can shoot the missile. If you first click at your worm the missile will attack you.
A new version of this scenario was uploaded on Sun Oct 28 13:35:10 UTC 2012 Again I improved the A.I. (they will not kill themselves as often as before). Also I added 5 new maps, and fixed some buggs.
epicm512epicm512

2012/10/28

i'll try that. BTW this game is more addictive than fruit ninja!
Gevater_Tod4711Gevater_Tod4711

2012/10/28

@epicm512 thank you. I'm glad you like the game.
epicm512epicm512

2012/10/29

playing it all night, almost every weekend. with the additoin of cuberunner, platforms of meh, and some other great games. but this one is my fav!!
epicm512epicm512

2012/10/29

hey guys! check out my very first world, food chain
A new version of this scenario was uploaded on Thu Nov 01 16:00:36 UTC 2012 improved the gameplay a bit.
Sl3nDeRm4nSl3nDeRm4n

2012/11/22

Hey very nice made game
Gevater_Tod4711Gevater_Tod4711

2012/11/23

Hi guys. I need your help again. I want to add some new weapons to the game but I only got a view ideas. So if you have got any ideas for some crazy weapons please tell me.
SPowerSPower

2012/11/23

Atomic bomb, but maybe that should only be useable when you're in a far level.
Gevater_Tod4711Gevater_Tod4711

2012/11/23

Yes I also have thought of nuklear weapons but on a such small map it would be realy heavy. But the idea with the far level is god. I think I'll put that in one of the next versions. Thank you SPower.
A new version of this scenario was uploaded on Mon Dec 10 17:17:28 UTC 2012 Added some menus to change the game settings. Also improved the AI another time.
A new version of this scenario was uploaded on Tue Dec 11 13:41:07 UTC 2012 Improved some buggs.
This is amazing.
A new version of this scenario was uploaded on Tue Jan 08 15:44:39 UTC 2013 Added some new things like worm-names and a team-healthbar. Also improved the AI.
PetkaPetka

2013/1/8

I love this game!!
TobiasPTobiasP

2013/1/8

where can i download this game
I'm not sure if it's alowed to publish the source but if you give me your e-mail I can give you a downloadlink.
TobiasPTobiasP

2013/1/10

checker269@gmx.de
ROCKY_BALBOAROCKY_BALBOA

2013/2/6

hay can you send me the link gerard.oliver-hague@moc.sa.edu.au
I sent you the game. Whish you much fun with it.
sirjustinhesirjustinhe

2013/2/16

can you make the screeen size smaller:)
To make the screen smaler I would have to change all images and more or less the whole code. That would be very much work. But if you give me your e-mail I can send you the game as a .jar version. Then you just see the game and not your browser around it.
sirjustinhesirjustinhe

2013/2/17

justinrocknroll@gmail.com thx
Game/maniacGame/maniac

2013/2/22

How does the terrain work?
what do you mean be the terrain? The textur is just an image which is set to transparency when something destroyes the world. The real terrain is just a black and white background. The worms can see the color of the background and so they now when then have to fall and when they have to stay on the groud.
Game/maniacGame/maniac

2013/2/22

Thanks now I understand
A new version of this scenario was uploaded on Thu Feb 28 16:48:36 UTC 2013 Now you can create your own teams and save them so that you woun't have to create new every time you play. Also added a new menu structure. So you can change some new settings like the keys you use or the music volume.
A new version of this scenario was uploaded on Sat Mar 02 08:08:06 UTC 2013 Because of the unfortunately not working FileReader or Writer on the webpage I now deleted this parts to make the game work again. If you want to use profiles you can send me your e-Mail and I can give you a real working version.
-nic--nic-

2013/3/30

I spent quite alot of time playing this
A new version of this scenario was uploaded on Wed Aug 07 18:19:53 UTC 2013 Now playable in fullsceen mode. Also added an adaptiv algorithm so the worms can now learn from every game (but this unfortunatly only works offline).
A new version of this scenario was uploaded on Thu Aug 08 06:44:26 UTC 2013 Fullscreen bugfixes.
A new version of this scenario was uploaded on Thu Aug 08 07:15:54 UTC 2013
nathanmnathanm

2013/10/9

Has anybody considered adding a flame-thrower to this awesome game? It'll be funny to see you burn another worm up.
I'm currently working on Call of Worms 2. I'll try to add a flame thrower. Thanks for the advice.