This is an idea that I got from a german lesson. The senteces are in german and they tell tings you can read. If any of you knows how to make more than half of an object's image be able to be out of the screen bounds, please tell! :-D
To make the images go off screen, make the world unbounded.
In your world subclass, instead of this:
super(600,400,1);
do this:
super(600,400,1,false);
This also means that your position can be smaller than 0.
2012/9/3
2012/9/4
2012/12/5