That is because (i think) the stars are moving so fast, they are never visible in that area. Besides, ships in star trek never go that fast, so I don't think its really a problem.
Has to do with the internal variable called time I think. I have been messing with it and the time variable causes this problem if increased/started with top high a value.
A new version of this scenario was uploaded on Mon Dec 17 21:04:36 UTC 2012
I fixed both bugs!
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