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Much improved on last version.
Entities will multiply and die along to a similar set of rules to Conway's original. Except that orange entities can turn blue ents into orange :) needs a few more problems ironed out but its operational.
Orange will almost certainly always "win", due to the bugs left in.
Added: random chance for mutation to occur when a new entity is spawned: you'll see black/grey ones appear, and possibly blue/orange from orange/blue cells :)
Added: improved graphics
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