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wadfoot
wadfoot presents ...

2025/2/19

Astro Golf

Utilize force vectors to expertly maneuver around obstacles and gravitational fields to get a hole-in-one! post your final stroke counts in the comments, I can usually get around 20.

I made this project last spring for an online game design in java class. My instructor never actually gave any feedback on it or response, just a grade, so I thought I would share it here to see what people think. I really like this idea and may revisit it in the future, utilizing some other game engine or even processing to get by some of the limitations of Greenfoot.

1349 views / 34 in the last 7 days

2 votes | 0 in the last 7 days

Tags: space game simulation physics with-source planet golf astrophysics

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EPayneEPayne

2025/5/8

25, great job. curious how you worked out the gravity
uiveruiver

2025/6/2

fuck this game
uiveruiver

2025/6/2

the person who made this i a black nigger
uiveruiver

2025/6/2

FUCK YOU
uiveruiver

2025/6/2

FUCK THIS GAME
uiveruiver

2025/6/2

this game sucks

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EPayne Beyrym