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A new version of this scenario was uploaded on Thu Nov 13 06:17:21 UTC 2008
A new version of this scenario was uploaded on Thu Nov 13 17:55:55 UTC 2008
mikmik

2008/11/13

I got the fuel in - now I'm waiting for the rocket to take off!
A new version of this scenario was uploaded on Fri Nov 14 16:00:46 UTC 2008
A new version of this scenario was uploaded on Fri Nov 14 21:32:50 UTC 2008
Builderboy2005Builderboy2005

2008/11/14

You might want to make it a lot harder to kill the enemies, because once you do that the game is really easy. Maybe even keep adding enemies.
A new version of this scenario was uploaded on Mon Nov 17 06:04:57 UTC 2008
A new version of this scenario was uploaded on Mon Nov 17 21:24:18 UTC 2008
A new version of this scenario was uploaded on Tue Nov 18 14:29:42 UTC 2008
A new version of this scenario was uploaded on Tue Nov 18 15:10:24 UTC 2008
A new version of this scenario was uploaded on Tue Nov 18 19:01:37 UTC 2008
A new version of this scenario was uploaded on Wed Nov 19 02:04:15 UTC 2008
A new version of this scenario was uploaded on Wed Nov 19 06:39:58 UTC 2008
davmacdavmac

2008/11/19

I like the retro graphics. The new spacefish things keep appearing in awkward places though... maybe they should always come in from the sides, or fade in. And, it would be nice if it took a while after shooting them for them to reappear.
mikmik

2008/11/19

It's getting to the right level of challenging now. Good improvement!
A new version of this scenario was uploaded on Wed Nov 19 22:11:05 UTC 2008
A new version of this scenario was uploaded on Thu Nov 20 00:37:31 UTC 2008
A new version of this scenario was uploaded on Thu Nov 20 01:32:59 UTC 2008
A new version of this scenario was uploaded on Thu Nov 20 22:22:44 UTC 2008
A new version of this scenario was uploaded on Mon Nov 24 16:07:57 UTC 2008
pollepolle

2008/11/24

It doesn't work for me anymore. Some of the filenames have the wrong case. You should rename all the files ending with ".JPG" to ".jpg".
A new version of this scenario was uploaded on Tue Nov 25 05:36:34 UTC 2008
A new version of this scenario was uploaded on Tue Nov 25 05:47:32 UTC 2008
A new version of this scenario was uploaded on Tue Nov 25 05:58:57 UTC 2008
A new version of this scenario was uploaded on Tue Nov 25 06:53:39 UTC 2008
chuychuy

2008/11/25

it's great, put one more level to make this funier.
A new version of this scenario was uploaded on Wed Nov 26 22:07:05 UTC 2008
A new version of this scenario was uploaded on Thu Nov 27 02:03:48 UTC 2008
A new version of this scenario was uploaded on Thu Nov 27 07:37:45 UTC 2008
ZergZerg

2008/11/27

I think that it could be a good idea to have health--sometimes you are moving when you get killed and the shield deactivates immediately. Also, it is possible to shoot a jelly thingie and have it respawn on top of you. Maybe you could have a short delay between the jelly respawns, or make it so they cannot actually spawn too close to the player.
A new version of this scenario was uploaded on Thu Nov 27 16:04:24 UTC 2008
A new version of this scenario was uploaded on Fri Nov 28 06:52:40 UTC 2008
pollepolle

2008/11/28

Great! I finally made it to level 2 and then died immediately :-)
marcolbbmarcolbb

2008/11/28

es un buen juego, me diverti, como cuando tenia sega
perroskyperrosky

2008/11/28

hi, nice
A new version of this scenario was uploaded on Fri Nov 28 14:45:51 UTC 2008
A new version of this scenario was uploaded on Fri Nov 28 14:48:32 UTC 2008
A new version of this scenario was uploaded on Fri Nov 28 14:50:54 UTC 2008
RHINO_Mk.IIRHINO_Mk.II

2008/11/28

This is really shaping up, just a few things would be nice to change: Your image backgrounds are all black. In the first level it hardly matters, because the entire background is also, but later levels would look better if the images were PNGs with transparent bits. The other issue is that I can't get past level 3. I was holding down up when I died, so when I respawned I immediately lost my other 3 lives. I would make the levels easier somehow before adding any more past 3. ; )
RHINO_Mk.IIRHINO_Mk.II

2008/11/28

Hmm well, apparently I can win, but it's still insanely hard. (I recommend not shooting the enemies, it's better to know where they are than to have them respawn randomly)
A new version of this scenario was uploaded on Tue Dec 02 05:11:45 UTC 2008
A new version of this scenario was uploaded on Tue Dec 02 16:14:17 UTC 2008
A new version of this scenario was uploaded on Tue Dec 02 20:08:28 UTC 2008
EatserbeamEatserbeam

2008/12/2

no pss te kedo bien el jeugo despues de todo, ustedes son de mexico vdd, de alguna universidad o k? digo, supongo que se corrieron la voz jajaj no pss esta bn vatos :P
A new version of this scenario was uploaded on Wed Dec 03 16:27:26 UTC 2008
A new version of this scenario was uploaded on Wed Dec 03 16:32:57 UTC 2008
A new version of this scenario was uploaded on Wed Dec 03 16:42:41 UTC 2008
A new version of this scenario was uploaded on Thu Dec 04 16:02:25 UTC 2008
A new version of this scenario was uploaded on Sat Dec 06 20:20:01 UTC 2008
A new version of this scenario was uploaded on Mon Dec 15 04:59:49 UTC 2008