This site requires JavaScript, please enable it in your browser!
Greenfoot back

Report as inappropriate.

Busch2207 presents ...



Press Arrow Keys to scroll the world.

The Objects has to be subclasses of "ScrollObjects" or "NoScrollObjects"!
And the world has to be a subclass of "Scrollworld"!

6223 views / 662 in the last 7 days

7 votes | 0 in the last 7 days

Tags: with-source

open in greenfoot
Your browser does not support the canvas tag.
A new version of this scenario was uploaded on Thu Nov 17 19:29:35 UTC 2011 Some new useful methods added.


Is that the Scrollworld, your scenarios AnimalFight and FishScroll are based on?


Yes! That is the scenario. And my next project, with that I will start next days will be based on this, too!


How did you get the actors to go offscreen smoothly like that? I can't seem to do that in my scenarios.


This is some really great work! I've been working on extending this as a base for a real-time strategy game a student of mine wants to create. I seem to be having problem with collision detections utilizing getObjectsAt(int x, int y). It seems like that method has some weirdness when called off screen.

Want to leave a comment? You must first log in.

Who likes this?

SPower Game/maniac Starsonovasa -Tigerkralle- K_O_P D_Meehan F-L-Undead