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NicCorder presents ...



Jumper class runs, and moves two spaces when it can, if not it moves one. if there is an object (bug, flower, rock) it "jumps" over it. also added in a horribly coded get random angle method since i couldnt get an array list to work for the code.

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Tags: game simulation demo

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This reminds me of my Computer Science class.. :) You may consider making a Gridworld checker game based on your Jumper class..!


cool, ill try that, thanks

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