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This game is largely unfinished and its already three days late. The code is sort of janky, and the game will lag after some time.
Currently There are 5 levels, 3 kinds of weapons, and 3 kinds of enemies
Weapons: all currently have the same reload time.
- Armor Piercing: Destroys all target at the center of the screen where the cross-hair is.
- High Explosive: Does moderate damage to all targets within a certain area. One-shots APCs, Two-shots Bunkers and Tanks
- Missile: Destroys one target after homing onto the target.
Enemies
- Tanks: standard unit, does not move (yet)
- Bunker: stationary unit, high health (right now practically the same as the Tank gameplay wise)
- APC: mobile unit, moves across the screen from one side to the other.
Levels: Currently 5 levels are hardcoded into the program with the numbers of enemies and their types predetermined but their spawn location randomized.
The Background moves and the cross-hair stays in the center.
this game took way too long to make, and is still in progress
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2020/3/19
2020/3/19
2020/3/19
2020/3/19