This site requires JavaScript, please enable it in your browser!
Greenfoot back

Comments for balance

Return to balance

A new version of this scenario was uploaded on Thu Aug 07 13:10:53 UTC 2008
JL235JL235

2008/8/7

A nice game, but I have a suggestion. Add weight to the balls that counteracts the mouses position, taking into account how far they are from the pivot in the middle. So as a ball rolls out to the edge you'd need to tilt the plane more and more to counteract it's effect and keep it flat.
djbdjb

2008/8/7

That's worth a go, and should make it even trickier to keep multiple balls on the go at the same time.
A new version of this scenario was uploaded on Thu Aug 07 13:34:37 UTC 2008
djbdjb

2008/8/7

I have now added random inertia assignments to the balls so that their responses to changes in tilt are not uniform.
mjrb4mjrb4

2008/8/9

Nice idea! The tilting of the board seems a bit jerky though and it's hard to get the mouse right on it - any chance it could be smoothened up?
djbdjb

2008/8/9

I will see what I can do about the jerkiness. You don't have to put the mouse on the board, it works anywhere on the world, just measuring the offset from the initial press to the current position.
mjrb4mjrb4

2008/8/12

Ahh it was me, I was dragging it up and down rather than left and right!
mjrb4mjrb4

2008/8/14

I have an idea to make it a bit trickier - instead of all the balls starting at 0 velocity, you could assign them a small value to start with just so you're forced to do something rather than sit there with them all accumulating in the middle!
A new version of this scenario was uploaded on Mon Aug 18 15:37:33 UTC 2008
djbdjb

2008/8/18

mjrb4: I have now added a randomly-assigned initial velocity for the balls.
mjrb4mjrb4

2008/8/19

Wow, now that's tough!