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Comments for CrazyZobbies

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A new version of this scenario was uploaded on Thu Dec 09 05:04:14 UTC 2010
A new version of this scenario was uploaded on Thu Dec 09 19:17:01 UTC 2010
A new version of this scenario was uploaded on Fri Dec 10 04:18:53 UTC 2010 Zombie push back when shot
A new version of this scenario was uploaded on Mon Dec 13 22:17:56 UTC 2010 Zombies now cause damage...there is health...Zombie kill count in background
A new version of this scenario was uploaded on Tue Dec 14 03:59:53 UTC 2010
Builderboy2005Builderboy2005

2010/12/14

Hahaha i love it! I think the next logical step is to add more weapons >:D
A new version of this scenario was uploaded on Tue Dec 14 20:21:42 UTC 2010
Builderboy2005Builderboy2005

2010/12/14

I also noticed if you keep your mouse still, the dude doesn't aim at the mouse if you move him around, only if you move the mouse O.O
A new version of this scenario was uploaded on Tue Dec 14 22:38:22 UTC 2010
A new version of this scenario was uploaded on Wed Dec 15 00:35:10 UTC 2010 **Player will always look at mouse even if mouse not moving now**
A new version of this scenario was uploaded on Wed Dec 15 20:17:47 UTC 2010
A new version of this scenario was uploaded on Thu Dec 16 03:29:59 UTC 2010
A new version of this scenario was uploaded on Thu Dec 16 21:42:15 UTC 2010
DonaldDuckDonaldDuck

2010/12/17

Awesome! One thing to consider though... If you are to gather a lot of zombies in a small area and blow 'em all up, all the blood splatters (I'd assume every particle is an individual actor) cause the game to lag significantly. I'd think of instead of adding actors as blood spatters, just to paint some red squares/circles/dots onto the world image...
A new version of this scenario was uploaded on Fri Dec 17 17:37:21 UTC 2010 Now wave based -There are only 5 waves so far -Zombies will now head straight at you when they spawn Still to come -fine tuning -more weapons -upgrades and powerups
A new version of this scenario was uploaded on Fri Dec 24 19:40:34 UTC 2010 *Ally added* ally will follow you, if you don't want him to just press 'Z' to get him to follow you again just press 'X'
limefortheworldlimefortheworld

2010/12/25

Ally idea is a great one! Oh, and this is marked as a with-source scenario: where's the source codes?
A new version of this scenario was uploaded on Sat Dec 25 06:41:51 UTC 2010
SirFoxieSirFoxie

2011/4/11

I looked at your code and it helped me fix something in mine (mouse stuff). :D
darkmist255darkmist255

2011/11/16

Ooh! I like it! I'll be reading over the source gladly ;D!
ImFerociousImFerocious

2011/11/23

I'll be adding a much more simply made version soon
EpicAlbinoEpicAlbino

2012/7/11

I got to wave 8 then I kinda got bored...
solokehsolokeh

2013/1/14

Is it fine of I use a bit of code from this for extra blood effects in my game Top Down Shooter? I will definitely give you credit.
USER67USER67

2013/3/27

Nice Game!
.nameNotFound.nameNotFound

2013/3/27

Great game! It would be even better if it were two player.
.nameNotFound.nameNotFound

2013/3/27

I'm actually slightly hooked.
USER67USER67

2013/3/27

Tell me about it, me's is also hooked.
JetLennitJetLennit

2013/4/13

This is a lot of fun!!!
dfgwet1234dfgwet1234

2015/9/10

this is more fun ever