Report as inappropriate.
Pacman - a little a different though, the main objective is the same - eat the dots, and avoid ghosts.
The ghosts move at random and spawn based on a timer within the act method (max of 4). As the Pacman spawns your invulnerable for a short amount of time, so if a ghost is your spawn location you don't immediately lose a life.
Once a ghost has left its base, it cannot re-enter, although as the Pacman you can!
High scores are tracked in the offline version (a text file is used to store them); upon losing all 3 life's the game is paused - normally at this point the scoreboard is presented.
Co-created by myself and a work experience student.
NB: The highest score I've got is 251!!
13385 views / 19 in the last 7 days
7 votes | 0 in the last 7 days
There is no HTML 5 translation of this scenario available.
View legacy version (requires Java plugin)
This scenarios uses Java features that are not available for use after conversion to HTML 5. Please try the legacy version, which requires the Java plugin to be installed.
Want to leave a comment? You must first log in.
2012/1/13
2012/5/11
2012/5/11
2012/5/11
2012/5/21
2012/5/21
2012/5/21
2012/5/21
2012/12/5
2013/5/30