I think, the jump don't need to be changed! But I think, it maybe should be possible to play it with any key. ;)
Two more things:
-The original Flappy Bird has a pixelperfect collision detection...
-What about a highscore?
I suppose that the real Flappy Bird hasn't a pixel perfect collision detection. I saw it in a video of PewDiePie and noticed it myself. I think it is a simple rectangular bounding the bird, but I may be wrong.
There is a new Java version.
The jump should be changed. As it is now, it is much too easy. He should jump higher so you have to think of when to jump.
Well, in the original game a pixel-perfect collision was choosed, because they don't wanted a small hit box, as that would make the game too easy. And they don't wanted to make a large hit box, because people will get angry if they die without hitting anything.
Someone should make an almost exact replica of flappy bird, and make a leaderboard for it (sense the ios one has been hacked, which caused some of the top scores to be a stupidly insaine 999,999 points.
Thanks for the replies!
My Beta-Tester told me that it was to difficult and so I altered the jump/gravity to make it easier.
In my opinion it is to easy now, too.
Maybe i make the difficulty choosable ?
What kind of beta tester was that...? It is already too easy like this. ;)
Jumps should go further as in the "real" flappy birds. Since I can't find the images for Flappy Birds, I am creating a Mr Flap cover, but don't have much time.
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