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I just tested it on here, and they work. But, might be a good idea to still avoid them for when testing scenarios offsite.
You should remap value 92 as well. Also, I just noticed the scenario doesn't seem to actually save my colors when reloading it. Like loading your colors gives me all red.
All values in range [55296, 57343] were mapped to 63 (after storing and retrieving through UserInfo) - which is the character: '?'
Every char is 16 bits. And right, but I wouldn't of cast to a byte. I was thinking maybe the storage server some reason had only allowed for byte size space for each character, when storing the strings. But not that way anymore I guess
Yes (though I was certain I tested this perhaps a year ago now, and it didn't work past like 128 or so)
The value range [57344, 65535] did work
Not overlap, char: The char data type is a single 16-bit Unicode character. It has a minimum value of '\u0000' (or 0) and a maximum value of '\uffff' (or 65,535 inclusive).